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Next Step Part 2 - Ver.1.17.1.6 Patch Notes

TPCi_GarbageKing
TPCi_GarbageKing Administrator Posts: 178 admin
Third Anniversary 100 Likes 100 Agrees 25 LOLs
edited January 6 in News & Announcements #1

Update Date/Time

2024-12-26 at 07:00

Post-Update Version

Ver.1.17.1.6

Update Details

  • Shop Updates
  • Event Updates

If the app has not been updated on your device, please restart the app to apply this update.

While the game is updating, you may not be able to connect to the server. If this occurs, please try again later.

Balance Updates

Changes have been made to Pokémon stats and moves to adjust the balance of Unite Battles.

Eldegoss

Pollen Puff+

  • Level learned: Lv. 11 → Lv. 10

Leaf Tornado+

  • Level learned: Lv. 11 → Lv. 10

Cotton Guard+

  • Level learned: Lv. 13 → Lv. 12

Cotton Spore+

  • Level learned: Lv. 13 → Lv. 12

Eldegoss has difficulty gaining experience from wild Pokémon, making it hard to reach Lv. 13 in most battles. By lowering the level required to learn upgraded moves, Eldegoss can now focus on supporting allies while still being able to use upgraded moves by the late stages of the battle.

Ceruledge

Bitter Blade

  • Damage: 10% increase

Psycho Cut

  • Cooldown: 7s → 6.5s

Phantom Force

  • Damage: 5% increase

The previous nerf caused Ceruledge to deal less damage than expected for a balanced type, so its damage output has been increased.

Buzzwole

Smack Down

  • Cooldown: 6.5s → 6s

Superpower

  • Base shield amount: 12% of max HP → 20% of max HP
  • Cooldown: 8.5s → 8s

To better counter close-range Pokémon currently performing well in Unite Battles, Smack Down and Superpower have been buffed.

Scizor

Bullet Punch

  • Damage: 5% increase
  • Cooldown: 5s → 4.5s

Scizor's strength lies in its ability to increase its damage and defense during extended battles, but it took too long to reach that potential. By reducing Bullet Punch's cooldown, Scizor can now achieve peak combat power more quickly.

Blastoise

Surf

  • Cooldown: 8.5s → 7.5s

Surf+

  • Shield amount: 35% increase

Hydro Pump

  • Cooldown: 7s → 6s

Rapid Spin

  • Cooldown: 11s → 10s

Rapid Spin+

  • Defense increase: 12% increase
  • Special Defense increase: 12% increase

Unite Move

  • Energy required: 11% decrease

Blastoise's win rate and usage rate remain low. To enhance its hindrance capabilities and late-game durability, several moves have been buffed.

Darkrai

Boosted Attacks (including additional damage from Nasty Plot)

  • Damage: 20% decrease

Dark Void

  • Cooldown: 3.5s → 4s

Shadow Claw

  • Damage: 20% increase

The damage output of Darkrai's Dark Void and boosted attacks, especially when combined with Nasty Plot, was too high and has been nerfed. On the other hand, Shadow Claw, which had low usage, has been buffed to provide more move options.

Psyduck

Ability: Swift Swim

  • Headache Gauge increase: 25% decrease
  • Movement speed boost: 70% → 40% (decreases by 10% every 0.5 seconds)
  • Effect when Headache Gauge reaches 100%: Invincible → Unstoppable

Disable

  • Damage: 15% decrease
  • Propagation: 5 → 4 times (Enhanced: 8 → 6 times)
  • Propagation per target: 2 → 1 time (Enhanced: 3 → 2 times)
  • Cooldown: 7s → 8s

Psychic

  • Maximum range: 8m → 9m
  • Pull duration: 0.55s → 0.85s
  • Self movement speed reduction: 40% → 10%

Psyduck's ability provided overly strong protection and has been nerfed. While Disable’s damage and frequency have been reduced, Psychic’s usability has been improved to expand move options.

Mimikyu

Shadow Sneak

  • Cooldown: 8s → 9s

Shadow Claw

  • Damage: 5% decrease

The high usage rate in ranked matches has persisted, so the moves that have been performing well have been nerfed to encourage changes in the meta.

Zacian

Metal Claw

  • Shockwave damage: 50% decrease
  • Dash damage: 6% decrease

The high usage rate in ranked matches and in tournaments has persisted, so Metal Claw, which is primarily used, has been nerfed to encourage changes in the meta. In particular, the damage of its shockwave has been significantly reduced to ensure its true value shines when used to block opposing moves.

Inteleon

Basic Attacks & Boosted Attacks

  • Damage: 12% increase

Snipe Shot

  • Damage: 10% increase

Liquidation

  • Damage: 12% increase

A bug where Inteleon’s critical damage increased after being KO’d has been fixed in this patch. As part of fixing this bug, the anticipated damage shortfall has been compensated.

Bug Fixes

  • Fixed an issue where Hoopa’s warp via Hyperspace Hole would still activate after being hit by certain hindrances.
  • Fixed an issue where Inteleon’s critical damage would increase after being KO’d once.