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Next Step - Ver.1.17.1.2 Patch Notes

TPCi_GarbageKing
TPCi_GarbageKing Administrator Posts: 178 admin
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edited December 5 in News & Announcements #1

Update Date/Time

2024-12-05 at 04:00

Post-Update Version

Ver. 1.17.1.2

Update Details

  • Snowball Battle in Shivre City (2024-12-05 to 2024-12-29):
    • You can participate in Snowball Battle in Shivre City and obtain special rewards!
  • Winter Sale Shop now available! Special sale on various items!
  • Holiday Celebration Prize Machine Event!
    • During the event period, you can obtain 10 Holiday Balls every day at no cost, up to a maximum of 100.
    • You can only use Holiday Balls on the same day you obtain them, so don’t forget to use them!
  • Matchmaking System Improved
  • Shop Updates
  • Event Updates

If the app has not been updated on your device, please restart the app to apply this update.

While the game is updating, you may not be able to connect to the server. If this occurs, please try again later.

Balance Adjustments

In this update, "Next Step," widespread adjustments have been made. Pokémon that had limited opportunities to shine have been strengthened, while adjustments have been made to some Pokémon with exceptionally high win rates. The goal is to create a balanced battle environment where a wide variety of Pokémon can play an active role.

It is hoped that players enjoy the experience of using each Pokémon's unique characteristics to develop new strategies.

■ Tsareena

Triple Axel

  • Damage Increase per Hit: 5% → 8%

Trop Kick

  • Shield Amount: 20% increase

Grassy Glide

  • Shield Amount: 20% increase

Stomp

  • Damage: 5% decrease

■ Buzzwole

Smack Down

  • Area Damage: 20% increase

Lunge

  • Attack Reduction Duration: 2s → 2.5s

■ Inteleon

Stats

  • Defense: 35-170 → 35-225 (Lv.1-15)
  • Special Defense: 25-140 → 25-225 (Lv.1-15)

Fell Stinger

  • Cooldown: 7s → 6.5s

Acrobatics

  • Cooldown: 8s → 7.5s

■ Decidueye

Stats

  • Defense: 50-250 → 50-270 (Lv.1-15)
  • Special Defense: 30-150 → 30-230 (Lv.1-15)

■ Cramorant

Surf+

  • Movement Speed Reduction Duration: 2s → 3s

■ Chandelure

Stats

  • Defense: 35-175 → 35-200 (Lv.1-15)
  • Special Defense: 30-140 → 30-203 (Lv.1-15)

■ Dodrio

Agility

  • Cooldown: 11s → 9s

Drill Peck

  • Damage: 6% increase

■ Talonflame

Brave Bird+

  • Damage Reduction: 15% → 25%

■ Scizor

Dual Wingbeat

  • HP Recovery Amount: 15% increase

■ Clefable

Follow Me

  • Hindrance Duration: 1.5s → 2s

Gravity

  • Cooldown: 9s → 8s

■ Sableye

Shadow Sneak

  • Cooldown: 13s → 12s

■ Delphox

Stats

  • Special Defense: 27-139 → 27-225 (Lv.1-15)

Flame Charge+

  • Movement Speed Increase Duration: 1s → 1.5s

■ Metagross

Meteor Mash

  • Cooldown: 8s → 7s

■ Sylveon

Stats

  • Special Defense: 38-190 → 38-240 (Lv.1-15)

Draining Kiss

  • Healing: 8% decrease

Mystical Fire

  • Damage: 8% decrease

■ Crustle

Rock Tomb

  • Cooldown: 5s → 5.5s

Stealth Rock

  • Cooldown: 5s → 5.5s
  • Damage: 8% decrease

X-Scissor

  • Cooldown: 6s → 6.5s

Unite Move: Rubble Rouser

  • Energy Cost: 20% increase

■ Tyranitar

Stone Edge

  • Damage: 10% decrease

Dark Pulse

  • Cooldown: 5s → 5.5s

■ Duraludon

Flash Cannon

  • Movement Speed Reduction from Boosted Attacks: 80% → 60%

Stealth Rock

  • Recovery Time for Charges: 8s → 8.5s

■ Wigglytuff

Sing

  • Defense & Special Defense Reduction: 35% → 25%

Double Slap

  • Cooldown: 4.5s → 5s

■ Venusaur

Giga Drain

  • Damage Reduction Rate: 35% → 40%

Solar Beam

  • Damage: 8% decrease

■ Machamp

Dynamic Punch+

  • Attack Increase: 20% → 12%

Submission

  • Attack Speed Increase: 50% → 40%

Submission+

  • Attack Speed Increase: 60% → 50%

■ Absol

Pursuit

  • Cooldown: 5s → 5.5s

■ Mr. Mime

Psychic

  • Cooldown: 6s → 6.5s

■ Garchomp

Basic Attack

  • Attack Speed: 0-7.5% decrease (Lv.1-15)

Earthquake

  • Damage: 5% decrease

Earthquake+

  • Damage: 5% decrease
  • Movement Speed Reduction: 40% → 20%

Dragon Rush

  • Cooldown: 5s → 5.5s

■ Leafeon

Aerial Ace

  • Recovery Time for Charges: 4s → 5s

■ Umbreon

Foul Play

  • Movement Speed Reduction: 30% → 15%

■ Blaziken

Overheat

  • Damage: 6% decrease

■ Psyduck

Disable

  • Cooldown: 6s → 7s
  • Damage: 20% decrease
  • Cooldown Extension: 3s → 2s

Disable extends the cooldown of the opponent's most recently used move, but there were instances where opponents could not use their moves at all due to stacking Disable effects. By reducing the cooldown and the cooldown extension effect, there will be more opportunities for opponents to counterattack. Additionally, since Psyduck is relatively new, many Trainers were unaware that Disable could spread between Pokémon, resulting in repeated damage when staying close to allies under the effect. The damage is reduced to make it more appropriate for a Supporter-type.

Adjustments to Mechanics, Specifications, and Effects

■ Darkrai

Boosted Attack

  • Range: 12m → 9m

Nasty Plot

  • Adjusted to ensure that the added damage does not awaken sleeping opponents.

Unite Move: Worst Nightmare

  • Adjusted the effect to lead opponents to a nightmare without obstacles.

Previously, Darkrai could activate boosted attacks from a safe distance outside of the opponent's field of view, so the range has been reduced. Additionally, the extra damage from Nasty Plot unintentionally awakened opponents, which has been fixed. In the nightmare of the Unite Move, there were instances where Darkrai or the opponent would be obstructed by walls, so the effect was adjusted to create a nightmare without obstacles.

■ Armarouge

Unite Move: Psykaboom

  • Changed the attack range control during activation to movement input (left stick/direction panel).

Previously, after activating the Unite Move, players had to press the corresponding button again, which made it difficult to use. This was adjusted to make it easier to launch at the targeted location.

Bug Fixes

  • Fixed an issue where Darkrai's Unite Move would cause Comfey attached to the target to detach when hitting a Pokémon with unstoppable or hindrance resistance.
  • Fixed an issue where long-duration basic attacks, like Charizard's or Ho-oh's, would be interrupted by rooting effects.
  • Fixed an issue where Charizard's Unite Move would hit Pokémon in a untargetable state.
  • Fixed an issue where some abilities would activate when entering the enemy team's slow zone.
  • Fixed an issue where the screen would lag when checking Recent Views on the Switch version.