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Scraping duplicate cards for Shinedust

I think this needs to be in a future update. I know we are getting trading around the new year but I doubt people need 20 Woobats (and two of each of their flairs). I don't see a scraping mechanic really hurt Pokémon TCG sales either. Just helps players clean out their collections.

Comments

  • Eremas
    Eremas Member Posts: 1,149 ✭✭✭
    1000 Comments 100 Agrees 100 Likes 100 LOLs

    Its not worth it from a design perspective. Instead of having [digital] numerous copies of cards you would have way too much of the currency it turns into. It only matters if you want the little number of copies to turn into a big number of imaginary currency.

  • JayManZambie
    JayManZambie Member Posts: 3
    First Comment Photogenic

    The issue I am running into is the only way to get Shinedust is challenges or opening packs. Your need Shinedust and cards to generate flair but you often run out of Shinedust before you do cards between all the duplicates you have overall. Scraping a card for Shinedust would allow you to obtain flair for over cards you may have duplicates of. Also the cards have no real value in or out of the game once you get them. You can't sell or trade them as of yet so🤷.

  • DoubleCure
    DoubleCure Member Posts: 1,384 ✭✭✭✭✭
    1000 Comments 500 Likes 500 Agrees 250 LOLs

    Shinedust is designed for paying players, especially for high rarity flairs.

  • JayManZambie
    JayManZambie Member Posts: 3
    First Comment Photogenic

    Fair enough, but it would be nice for playing players to see a set value on their collection even if it was just in-game currency.