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Game does not end when opponent runs out of time

I just played a game where the opponent did not play after the first turn in the game. After waiting 24 minutes of just waiting, the timer hit 0:00 and the game did not end. It's still running, several minutes after the fact.


In the future, I would hope that there is an inactivity timer that would start in case people intentionally try to stall out the game, which I've noticed more frequently lately.