Welcome to the official Pokémon Forums!

Click here to review our official Rules & Guidelines.

What do the characters in the game think

clasingla
clasingla Member Posts: 3,120 ✭✭✭✭✭
2500 Comments 500 Agrees 250 Likes 50 Answers

I mean have you seen the Nintendo switch at the house they might think they are in the true reality plus they don’t see hp Bars when they fight Pokémon they don’t just open a menu to see what attacks and ability the pokemon has so I’m wondering how do the characters perceive Pokemon battles do they perceive it more like the anime style where the battle is more high paced action do they think that they are taking turns or do they do it where they keep doing attacks

Comments

  • UnovanZorua
    UnovanZorua Member Posts: 2,168 ✭✭✭✭✭
    500 Agrees 1000 Comments 250 Likes 50 Answers

    I think it's like the anime from their point of view, but with video game rules without being able to see all the video game stuff like stats. I also think that they can see which moves and possibly stats and even less possibly nature and characteristic their Pokémon has. The reason only strong trainers use items is because the average trainer does not know how to tell how much hp their Pokémon has left, and training a Pokémon to use an item or that the items you can use on them aren't scary or harmful is hard, just like it would be to train a real life animal to do things, and the average trainer is also pretty bad at battling and catching Pokémon because most people would be if they had to do it in real life. Aiming at a living thing that can move whenever it wants is hard, and so is remembering all the moves your Pokémon has, same thing for type matchups, also it's tiring for new trainers to shout a move's name and hope the Pokémon know what it means, but strong and experienced trainers can teach their partners how to battle without needing to give voice commands, which makes battling much easier and more effecient. The reason a random ten/eleven year old (you) can become champion is because this is a game to them (or more accurately, you, the player). You can do and see everything with the touch of a button. You can see every statistic like accuracy and EVs and more that they can't. You can calculate everything they would never be able to comprehend, from how likely each ball you have can catch a single mon, to how much damage you can deal with your attacking stats, move power, boosted stats, lowered stats, versus their defensive stats, boosted stats, lowered stats instead of just shouting a word and hoping it can take out their opponent like they do.

    This is all headcannon though.

  • TheJeffers
    TheJeffers Member Posts: 1,326 ✭✭✭✭✭
    500 Agrees 1000 Comments 250 Likes 250 LOLs

    It's an abstraction of real life actions into game mechanics. Characters in RPGs are not diagetically bopping around to high tempo music waiting for their turn to smack their enemies. It is a representation of a real time battle.

    I assume they call out orders to their Pokémon, much as it is depicted in the anime or manga.