AtlasUnchained

Comments

  • I just played a Masters 1400+ game on a team with a player with less than 600 games so I feel you bro. The worse part about the issue is how frequently you are matched with new or <45%WR players when you're supposed to be at the most competitive rank in the entire game. This is why I don't support the game with in-app…
  • Donphan (defender) Passive: reduces auto-attack damage boosted: heals every 3rd skill 1: rollout (grants movement speed and knocks up first enemies hit) skill 1: harden (grants shield and movement speed for 3 seconds, all attacks are boosted during duration) skill 2: bide (taunts enemies in radius and deals damage at end…
  • The game developers are 100% focused on profit and don't think about the health of the game. Case in point, the buffed mimikue even though upon release it was already strong. I've been practicing Gengar and Mimikue is pretty much a stronger version of gengar at all stages. Early game power is unbalanced, reset mechanic is…
  • I think M2Y needs to be reworked rather than nerfed. His entire kit is the issue because it doesn't allow for counterplay. Name another pokemon where the only option is to literally run away after M2Y hits mega form. Especially his lv 5 where you literally have to give up tower if you don't have a tank defending. They…
  • at least with zacian there is some level of counter play since he is melee. What are you supposed to do against a ranged burst pokemon that has hindrance immunity, dashes, teamwide aoe stun?
  • there was always the option to hold the charge attack for increased boosted attack duration but now we lost the option to quick tap. Balance team out here nerfing higher skill cap pokemon while M2Y is still a thing...smh I'm probably going to take a break from this game until the next patch.
  • I think a good way to balance M2Y is to remove his hindrance shield when he uses focus blast or lower the duration of his mega evolution. As it stands, his mega evolution lasts too long and his ability to negate cc gives no counter play. It's bad enough that they already gave him a dash/shield now we can't even cc him if…
  • I'm playing mobile and I have the same bug. Not sure if this bug is on the switch because I played against another zacian and it didn't seem like he had the bug. I hope this change wasn't intentional because this changes the entire playstyle and makes him unplayable. You basically are forced to only use the boosted dash…