Comments
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As an update, this bug was still present as of yesterday. It appears only the *first* mulligan is kept hidden; if both players mulligan twice you see *one* mulligan between the two. Unfortunately, if both players mulligan and then another player mulligans, it does result in an unfair information advantage as one player…
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Related to timer issues, in a match today my I had just knocked out a pokemon on my opponent's side and they were choosing a benched pokemon to swap to. Despite it being their priority, my clock--not the opponent's--was ticking down. That cannot be intended! Thanks!