Welcome to the official Pokémon Forums!

Click here to review our official Rules & Guidelines.
Attention Trainers!

Details for anyone experiencing crashing on startup of TCG Live: https://community.pokemon.com/en-us/discussion/10650/ios-device-game-crashes-4-16-24

Version 1.8.1.4 - Patch Notes

TPCi_GarbageKing
TPCi_GarbageKing Administrator Posts: 87
First Anniversary 5 Likes First Comment 5 Agrees
admin
edited January 2023 in News & Announcements #1

Update Date/Time

2022-12-21 at 11:00pm PT

Post-Update Version

Ver. 1.8.1.4

Update Details

  • Battle Pass Updates
  • Ranked Match Updates
  • Shop Updates
  • Event Updates
  • Bug Fixes
  • Text Fixes

If the game has not been updated on your device, please restart the game to apply this update.

While the game is updating, you may not be able to connect to the server. If this occurs, please try again later.

Changes have been made to some Pokémon and moves to adjust the balance of Unite Battles.

Details

Sableye

Confuse Ray’s ability to hinder opponents was too powerful and has been nerfed.

Confuse Ray

  • Cooldown: 8 sec. → 10 sec.


Duraludon

Dragon Pulse’s ability to concentrate damage was too powerful, while Dragon Tail and Revolving Ruin’s ability to defend the user was too powerful. These have been nerfed accordingly.

Dragon Tail

  • Time it takes to stock one reserve use: 12 sec. → 14 sec.
  • Minimum time between uses: 2 sec. → 2.5 sec.

Dragon Pulse

  • Cooldown: 8 sec. → 9 sec.
  • Additional damage from damage markers: reduced by 25%

Revolving Ruin

  • Shield effect: reduced by 15%
  • Movement speed decrease for opposing Pokémon that touch the burning ring: reduced by about 20%


Dodrio

The mobility granted by Agility was too high and has been nerfed. Jump Kick has been buffed to allow Dodrio to leap more during battle.

Agility

  • Cooldown: 10 sec. → 11 sec.
  • Increased movement speed effect: reduced by 20%

Jump Kick

  • Cooldown: 7.5 sec. → 6.5 sec.


Azumarill

Water Pulse’s offensive and defensive capabilities were too powerful, so it has been nerfed.

Water Pulse

  • Cooldown: 4 sec. → 5 sec.
  • Damage: reduced by about 10%


Buzzwole

Buzzwole previously took too long to reach its full potential, so its Ability has been adjusted to help it become a more active participant in battle. Certain moves have been nerfed to balance this change.

Beast Boost

  • Now increases the muscle gauge even when Buzzwole deals damage to wild Pokémon

Lunge

  • Time it takes to stock one reserve use: 6 sec. → 7.5 sec.


Cinderace

Pyro Ball, which leaves the user very exposed, has been buffed so that it can deal a suitable amount of damage.

Pyro Ball

  • Damage dealt to opposing Pokémon: increased by 8%

Urshifu

Liquidation has been buffed so that Rapid Strike Style Urshifu can stay in fights longer.

Liquidation

  • Cooldown: 12 sec. → 10 sec.
  • Shield effect: increased by 20%

Liquidation+

  • Cooldown: 10 sec. → 9 sec.
  • Shield effect: increased by 20%
«13

Comments

  • MCTheNinja
    MCTheNinja Member Posts: 1
    Photogenic First Comment

    Thank you for the English patch notes! Please improve the stability of the Switch version!

  • matix90x
    matix90x Member Posts: 1
    First Comment

    Having exact numbers and data of the patch officialy it's a great improvement. I would love having them in Spanish too!

  • Flametix
    Flametix Member Posts: 154
    First Anniversary First Answer First Comment 5 LOLs
    ✭✭✭
    edited December 2022 #6

    Thank you TPCi_GarbageKing

  • PacoArzola
    PacoArzola Member Posts: 1
    First Comment

    Wow! This way is a Great improvement

  • KemonoSama
    KemonoSama Member Posts: 1
    First Comment

    Thank you for the provided information before patch release. Please improve switch performance.

  • Olivotec
    Olivotec Member Posts: 2
    First Anniversary First Comment

    Thanks for that detailed patch notes, amazing improvement! Can you guys please consider adding the option for the user on settings to choose if we want to play only on our closest server? Playing on orange and red ping really ruins the experience! We don't mind if queue times are longer, especially for us streamers so we can interact with our chat without having to cancel queue after a minute

  • trungx5
    trungx5 Member Posts: 1
    First Comment

    Absolutely based producer. I am exciting on what he could bring to the table!

  • peekmp
    peekmp Member Posts: 1
    First Comment Photogenic

    Really love this informative style of patch notes with the explanation behind the changes! Thank you :D

This discussion has been closed.