pokemon daggerheart prep
Comments
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Protean could permit the user to swap their attack modifier to the trait of their choice. This doesn't apply to Spellcast rolls.
Meaning if you have +2 into Presence, Protean would permit you to utilize any weapon you want, even a War Hammer, and treat it as though it were a Presence weapon.
For Run Away, you may move to an area within Far range without the need to do an Agility roll. When doing so, your Evasion is temporarily boosted by 2 until your next action. Number of times you may do this is based on character tier.
Basically with Run Away, you basically become harder to hit and is perfect for Rogues.
Not sure what I'd do for Adaptability... or Poison Point.
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Not sure you want low HP though. You take Major damage and you're dead, barring a saving act by an Ally or getting lucky on a death save roll.
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Evuee!
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@clasingla came up with some Homebrew ideas for Pokemon abilities. Feel free to peruse them. I like the one I came up with for Overgrow/Torrent/Blaze, Run Away and even Protean.
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for poison point you could have a new rule related to poison.
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I have a feeling I am going to have to be constantly watching out for this one...
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Sine my strength is +2 I only get 2 prayer Dice right?
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