Best Of
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Re: dnd session 8
TLDR Round 1 synopsis: Krookodile: Intimidates Beira: Sorcerous Burst(Cold): 10 Damage + 15 accuracy at Krookodile Blaze: Successful Strength save to break free(via restore balance help) Tinkatink: o…1 -
Re: dnd session 8
I’ll betray the krookidiles >:)1 -
Re: dnd session 8
https://community.pokemon.com/en-us/discussion/comment/126999#Comment_126999 161 -
Re: dnd session 8
I’ll attack someone with my hammer for my turn1 -
Re: dnd session 8
https://community.pokemon.com/en-us/discussion/comment/126984#Comment_126984 yup that would be a +3 so 211 -
Re: dnd session 8
https://community.pokemon.com/en-us/discussion/comment/126981#Comment_126981 the rope around you starts to get weaker you feel like you just need a tiny bit movement to break the rope1 -
Re: dnd session 8
oh so just roll normally then1 -
Re: dnd session 8
https://community.pokemon.com/en-us/discussion/comment/126971#Comment_126971 thats correct unless one of them is a nat 20 (homebrew rule)1 -
Re: dnd session 8
I’m here1 -
Re: dnd session 8
I got a reply incoming with a general review of Session 7(when approved). Posted it to your wall as well whenever it shows… XD1