Comentários
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The second part wasn't a bug. 120 - 30(resistance) - 20(oricorio) = 70
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I mean, the most popular deck right now is lost zone box, which can play perfectly with 0 pokemon V and pretty much destroys every deck build around low HP pokemon. For a format like you said to be diverse it would require a lot more changes than what you're saying. If anything, your changes would make the meta less…
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To be specific, it happens when your opponent concedes in the middle of the damage animation, if they concede while you're dragging energies it works as normal.
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@Goldlarvitar did you check oinkologne's positive conditions? Because the stadium affecting Regieleki is still true, even if it doesn't matter during that exact attack, it's still a negative conditon, so it still shows as a red arrow. Did oinkolonge had any green arrows?
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The player with a pokemon asleep flips a coin during checkup (in between turns) if heads, the pokemon wake up, if tails, the pokemon remains asleep, this continues every turn until the pokemon wakes up, is inflicted with paralisis or confusion (both overwrite sleep) or leaves the active. if your pokemon falls asleep in…
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you can click on the arrows to see what positive/negative effects the pokemon has. and since you were playing against oinkologne, did you check which energy it had attached? because they commonly run 4 copies of Vguard energy, which reduces the damage it takes from pokemon V by 30.
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@DoubleCure you have to filter "all", expanded only shows SM onwards.
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@Blountie You can add more than 60 while editing (at least on pc you can, haven't try on mobile).
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This is neither a bug or a hacker, the effect "This pokemon can't attack next turn" it's removed from the pokemon the moment it leaves the active. So, the moment you played escape rope the Miraidon that was in the active before got its ability to attack back.
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I believe the effects that option reduces are not in the mobile version of the game.