stealthboy2600

Comments

  • So they rotated out cards a day too early. I can't play quick ball anymore, yet I can't add nest ball.
  • The decision to focus on adding more resource-intensive animations was a poor decision. So many other things to fix, yet they roll out distracting, flashing, broken animations for the playfield which just makes the experience worse. Yes, I know you can turn them off on the Desktop client now, but they still show up for a…
  • Find a local league and play in person! That is the best way to learn. Just go get a couple pre-made 60-card Battle decks and start there.
  • I'm glad trading is gone. That is one positive. However, the game itself is not as fun to play. PTCGL kind of gets in the way of playing with all the constant clicking, dragging, waiting, clicking, etc. PTCGO just seemed to flow and let me focus on playing. PTCGL makes me focus on PTCGL itself, getting in the way. Oh, and…
  • Does "destroyed his Pokemon card" mean you did enough damage to knock it out and take a prize card? Or are you saying you did more than enough damage but it remained in play because of a bug? You might want to add some more details.
    in Cheter Comment by stealthboy2600 March 8
  • I had this happen to me this evening the Amazing Rayquaza. An attack from my opponent had four types of energy, but five total energy. It did 80 extra damage and took me out when the attack should not have. It should be 80x each TYPE of energy!!
  • The end game animations are completely disrespectful and against the spirit of the game. I wonder if the designers and devs actually play this game in real life. They should know that is never how you would treat your opponent.
  • I would love to see the game board just look like a playmat with cards. There is no need to make things so stylized - it is a trading card game that I presume most of us play in real life. I would like this experience to be closer to the actual cardboard game. And I do find it hilarious that you are praising the devs for…
  • It just goes to show the developers and designers of PTCGL don't actually play the actual TCG. Yes, it's embarrassing to see these celebrations and boasting at the end of the game. It's against the spirit of the game, and Pokemon as a company should not support this behavior. I tried my best to pick the least offensive…
  • The motion of the playfield animations is distracting, but the worst part is many have a slight flicker occasionally. There is a brief flash in the loop of the animation.